SPORTS BETTING NFL FOOTBALL BETTING MLB BASEBALL BETTING ONLINE SPORTS BETTING LINES SPORTSBOOK SPORTS GAMBLING

 
  USERNAME  
  PASSWORD  
 
  SPORTS BETTING ARTICLES
  PROMOTIONS
  DEPOSIT METHODS
  BANKING & PAYOUTS
  ABOUT US
  LOYALTY PROGRAM
  FRIEND REFERRAL
  AFFILIATE PROGRAM
  SITE MAP
   
Cashier
    Chinese Spanish Chinese Farsi
 
 

 

 

Poker Glossary

 

  • H:

Half bet rule:
In some casinos, the rule that placing chips equal to or greater than half the normal bet amount beyond the amount required to call constitutes a commitment to raise the normal amount. For example, in a game with a $4 fixed limit, a player facing a $4 opening bet who places $6 in the pot is deemed to have raised, and must complete his bet to $8. Compare to "full bet rule". See Public cardroom rules (poker) and "all in" betting.

Hammer:
To bet and raise aggressively. Nora kept hammering, so I folded.
"Having the hammer" is being in last position, especially head up. You've got the hammer; I check to you.
A "hammer lock" refers to a player with an almost 100% chance of winning the pot. In Texas Hold'em, The Hammer refers to a starting hand consisting of a 7-2 offsuit.

Hand:
See hand (poker).

Hand-for-hand:
See hand-for-hand.

Hard:
Aggressive and uncompromising, said of one's play. Jim played me hard all night; I could never get a break.
Chips, as opposed to paper money. I gave the floorman $100 for $50 hard and $50 soft.

Hat:
See button (poker).

Head up, heads up:
Playing against a single opponent. After Lori folded, Frank and I were heads up for the rest of the hand.

Heater:
If one is consistently getting favorable cards, then he or she is said to be on a heater.

Here kitty kitty:
A conspicuously small bet made with a very powerful hand in the hope of getting a call from one or more opponents who would otherwise fold to a normal-sized bet.

High, high hand:
The best hand using traditional poker hand values, as opposed to lowball. Used especially in high-low split games.

High card:
A no pair hand, ranked according to its highest-ranking cards.
To defeat another player by virtue of high-ranking cards, especially kickers.
To randomly select a player for some purpose by having each draw one card, the highest of which is selected (for example, to decide who deals first). When all the players get here, we'll high card for the button. Often high card by suit is used for this purpose.

High-low, high-low split:
See high-low split.

High society:
Large-denomination chips. Also "society".

Hit and run:
To play for a short time, make money, and leave. Also called "chopping" a game.

Hog, hogger:
To win all of the pot in a split-pot game, for example, by having both the best high hand and best low hand simultaneously. Also called "scooping" the pot.

Hole, hole cards
Face-down cards. Also "pocket cards". I think Willy has two more queens in the hole. A seat, often preceded by a number relative to the button. Sara opened from the 2-hole.

Hole cam:
A camera that displays a player's face-down cards ("hole cards") to television viewers. Also "pocket cam".

Hollywood:
Overt acting to deceive other players. Karl had a big smile when he bet, but it seemed too Hollywood to me, so I called anyway. Also refers to taking excessive time to act — a common suspense-building feature of movies which highly irritates other players when carried out in real life.

Home game:
A game played at a private venue (usually the home of one of the players), as opposed to a casino or public cardroom.

Hop the fence:
To enter the pot with a cold call.

Horse:
A player financially backed by someone else. I lost today, but Larry was my horse in the stud game, and he won big.

H.O.R.S.E.:
See H.O.R.S.E..

Hunt:
Looking further into the deck after the hand is over to see what cards would have come next. Also "fox hunt", "rabbit hunt".

 

  • I:

idiot end, ignorant end:
The bottom end of a straight. Compare to "sucker straight".

Immortal:
Unbeatable; often said of a hand that a player knows cannot be beaten under the circumstances of play. Also "lock", "nuts".

Iimplied odds, implied pot odds:
See implied pot odds.

Improve:
To achieve a better hand than one currently holds by adding or exchanging cards as provided in the rules of the game being played. I didn't think Paula was bluffing, so I decided not to call unless I improved on the draw.

inside straight:
See inside straight draw. Also "belly buster", "gutshot". Compare to outside straight draw.

Insurance:
A "business" deal in which players agree to split or reduce a pot (roughly in proportion to the chances of each of them winning) with more cards to come rather than playing out the hand, or else a deal where one player makes a side bet against himself with a third party to hedge against a large loss.

in the bushes, in the weeds:
A player slow playing is said to be "in the bushes" during the time he is quietly checking and calling while others bet aggressively. He will eventually "decloak".

In the middle:
In a game with multiple blinds, an incoming player may sometimes be allowed to post the blinds "in the middle" (that is, out of their normal order) rather than having to wait for them to pass.
A player being whipsawed is said to be "in the middle".

in the money:
To place high enough in a poker tournament to get prize money.

In the tank:
When a player is facing a bet or raise, typically a large one late in the hand, and takes a long time thinking about whether to call is said to have gone "in the tank."

In turn:
A player, or an action, is said to be in turn if that player is expected to act next under the rules. Jerry said "check" while he was in turn, so he's not allowed to raise.

Irregular declaration:
An action taken by a player in turn that is not a straightforward declaration of intent, but that is reasonably interpreted as an action by other players, such as pointing a thumb up to signify "raise". House rules or dealer discretion may determine when such actions are meaningful and/or binding.

Irregularity:
Any of a number of abnormal conditions in play, such as unexpectedly exposed cards, that may call for corrective action. See Public cardroom rules (poker).

Isolation:
See isolation (poker).

ITM:
Abbreviation of in the money.

 

  • J:

Jack it up:
To raise.

Jackpot:
A game of "jackpot poker" or "jackpots", which is a variant of five-card draw with an ante from each player, no blinds, and an opening requirement of a pair of jacks or better. A large pool of money collected by the house and awarded for some rare occurrence, typically a bad beat.

Jam:
To open or raise the maximum amount allowed. Players who "jam a pot" in limit poker keep putting in raises until the cap is reached.

Juice:
Money collected by the house. Also "vig", "vigorish". See Rake (poker).

 

  • K:

Keep (a bettor) honest:
To call a final bet while not expecting to win, for the primary purpose of discouraging future bluffs.

Kicker:
See kicker (poker).

Kill game, kill pot:
See kill game.

Kitty:
A pool of money built by collecting small amounts from certain pots, often used to buy refreshments, cards, and so on. The home-game equivalent of a rake.

 

  • L:

Laydown:

A tough choice to fold a good hand in anticipation of superior opposition.

Lead:
The player who makes the last bet or raise in a round of betting is said to have the lead at the start of the next round.

Limit:
The minimum or maximum amount of a bet.

Limp, limp in:
To enter a pot by simply calling instead of raising.

Live bet:
A bet posted by a player under conditions that give him the option to raise even if no other player raises first; typically because it was posted as a blind or straddle, or to enter a new game.

Live cards:
In stud poker games, cards that will improve your hand that have not been seen among anyone's upcards, and are therefore presumably still available. In games such as Texas hold'em, a player's hand is said to contain "live" cards if matching either of them on the board would give that player the lead over his opponent. Typically used to describe a hand that is weak, but not dominated.

Live game:
A game with a lot of action, usually including many unskilled players, especially maniacs.

Live one:
A weak player, especially a maniac.

Lock up:
To "lock up" a seat in a cash game means to place a poker chip, player's card, or other personal effect on the table in front of the seat, to signify that the seat is occupied even though the player may not be present.

Loose:
See loose/tight play. Compare to "tight", "aggressive", "passive".

Loose cannon:
A player who is not afraid to put money in the pot; one who is "gambling" a lot and liable to lose all his money at any given time.

Low:
The lowest card by rank.
The low half of the pot in a high-low split.

 

  • M:

M-ratio:
See M-ratio.

Made hand:
See made hand. Compare to a drawing hand.

Maniac:
A loose and aggressive player. A player who bets constantly and plays many inferior hands.

Match the pot:
To put in an amount equal to all the chips in the pot.

Micro-limit:
Internet poker games with stakes so small that real cardrooms couldn't possibly profit from them, are said to be at the "micro-limit" level (e.g. 25¢-50¢).

Misdeal:
A deal which is ruined for some reason and must be redealt.

Move in

In a no-limit game, to "move in" or to "go all in" means to bet one's entire stake on the hand in play. See table stakes.

Muck:
To fold. To discard one's hand without revealing the cards. Often done after winning without a showdown or at a showdown when a better hand has already been revealed.
The discard pile "There were only a couple of cards in the muck"

 

  • N:

Natural card:
A card that isn’t wild or otherwise modified by the game rules. In most houses, a natural hand beats an equivalent hand that uses wild cards. For example, a pair comprising a wild card and a natural (Joker, 2♠) would lose to one made from two naturals of the same number (2♥, 2♣).

No-limit:
See no-limit.

Negative freeroll:
See negative freeroll.

Nuts, the:
See nut hand.

 

  • O:

Offsuit:
Cards that are not of the same suit. The ace of clubs and the king of spades are called ace-king offsuit

One-eyed royals:
See one-eyed royals.

Open:
To bet first. See open.

Open ended, open ended straight draw:
An outside straight draw. Also "two-way straight draw".

Openers:
The cards held by a player in a game of "jackpots" entitling him to open the pot. "Splitting openers" refers to holding onto one of your openers after discarding it to prove you had the necessary cards to open should you win the pot.

Option:
An optional bet or draw, such as getting an extra card facedown for 50 cents or raising on the big blind when checked all the way around.
The right to raise possessed by the big blind if there have been no raises.

Out of pocket:
A game which gives the players the ability to add more money to their stack in the middle of a hand. See Table stakes.

Outrun:
To beat another hand, usually by being dealt extra cards after the initial deal.

Outs:
See out (poker).

Outside straight, outside straight draw:
See outside straight draw. Also "two-way straight draw".

Overcall:
To call a bet after others have called, esp. big bets. Jim bet, Alice called, then Ted overcalled. Compare to "cold call", "flat call", "smooth call".

Overcard:
A community card with a higher rank than a player's pocket pair.
A higher card. Ted held two overcards to Jill's pair with two cards to come.

Overpair:
In community card games such as Texas Hold'em and Omaha, a pocket pair with a higher rank than any community card.

Over the top:
To reraise. Ted raised $20, then Alice came over the top for $60 more.

 

  • P:

Paint:
The face cards, Jacks, Queens, and Kings, in a deck. In Texas hold'em, a flop can be said to be "all paint" if it consists of only these cards. This is also called a "Picasso Flop".

Pair:
See one pair

Passive:
A style of play characterized by checking and calling. Compare to "aggressive", "loose", "tight".

Pat:
Already complete. A hand is a pat hand when, for example, a flush comes on the first five cards dealt in Draw poker. Also see made hand.

Pay off:
To call a bet when you are most likely drawing dead because the pot odds justify the call.

Penny ante:
Frivilous, low stakes, or "for fun" only; A game where no significant stake is likely to change hands.

Perfect:
The best possible cards, in a lowball hand, after those already named. For example, 7-perfect would be 7-4-3-2-A, and 8-6-perfect would be 8-6-3-2-A.

Picasso flop:
Slang for "paint". See Flop Slang.

Pick-up:
When the house picks up cash from the dealer after a player buys chips.

Pigeon:
A bad player. Also "donkey", "fish".

Play the board:
In games such as Texas Hold 'Em, where 5 community cards are dealt, if your best hand is on the board and you go to the showdown you are said to "play the board".

Play twice:
See deal twice.

Pocket pair:

In community card poker or stud poker, when two of a player's private cards make a pair. Also "wired pair".

Poker face:
A blank face that does not reveal anything about the cards being held. Often used metaphorically outside the world of poker.

Porch:
In seven-card stud, the four cards dealt face up to the player.

Position:
See position (poker).

Position bet:
A bet that is made more due to the strength of the bettor's position than the strength of the bettor's cards.

Post:
To make the required small or big blind bet in Texas Hold 'em or other games played with blinds rather than antes

Post dead:
To post a bet amount equal to the small and the big blind combined (the amount of the large blind playing as a live blind, and the amount of the small blind as dead money). In games played with blinds, a player who steps away from the table and misses his turn for the blinds must either post dead or wait for the big blind to re-enter the game. Compare to "dead blind".

Post oak bluff:
See post oak bluff.

Pot:
See pot (poker).

Pot-committed:
More often in the context of a no limit game; the situation where you can no longer fold because the size of the pot is so large compared to the size of your stack.

Pot limit:
See pot limit.

Pot odds:
See pot odds.

Price:
See pot odds. "The price was right for me to call."

Probe bet:
A bet after the flop by a player who did not take the lead in betting before the flop (and when the player that did take the lead in betting before the flop declined to act). Compare to "continuation bet".

Proposition player, prop:
A player that gets paid an hourly rate to start poker games or to help them stay active. Prop players play with their own money, which distinguishes them from shills, who play with the casino's money.

Protect, protection:
See protection (poker).

Push:
To put yourself all-in.
put the clock (on someone)
See call the clock.

Put on:
To put someone on a hand is to deduce what hand they have based on their actions and your knowledge of their gameplay. See also tells.

 

  • Q:

Quads:
Four of a kind.

Qualifier, qualifying low:
A qualifying low hand. High-low split games often require a minimum hand value, such as 8-high, in order to award the low half of the pot.

Quarter:
To win a quarter of a pot, usually by tying the low or high hand of a high-low split game. Generally, this is an unwanted outcome, as it seldom wins enough money to cover the amount bet during the hand.

 

  • R:

Rabbit hunt:
After a hand is over, a rabbit hunt means to reveal the last card that would have come up in a community card game with a fixed number of cards. Such activity is usually prohibited in casinos.

Rack:
1. A collection of 100 chips of the same denomination, usually arranged in 5 stacks in a plastic tray.
2. A plastic tray used for storing a rack of chips.

Ragged:
In community card poker games, if the community cards are likely to be of little or no use to anyone, they are said to be ragged.

Rags:
Worthless (or apparently worthless) cards. Most often refers to small cards in high-hand games, while high cards in low games are more often called "bricks" or "bombs". Also "blank".

Rail:
The rail is the sideline at a poker table - the (often imaginary) rail separating spectators from the field of play. Watching from the rail means watching a poker game as a spectator. People on the rail are sometimes called railbirds.

Rainbow:
Three or four cards of different suits, especially said of a flop.

Raise:
See raise.

Rake:
See rake (poker). Also "juice", "vig", "vigorish".

Rakeback:
Rebate/repayment to a player of a portion of the rake paid by that player, normally from a non-cardroom, third-party source such as an affiliate. Rakeback is paid in many ways by online poker rooms, affiliates or brick and mortar rooms. Many use direct money payments for online poker play. Brick and Mortar rooms usually use rate cards to track and pay their rakeback.

Ram and jam:
To aggressively bet, raise, and reraise.

Ratholing:
To "go south".

Rebuy:
An amount of chips purchased after the buy-in.

Redeal:
To deal a hand again, possibly after a misdeal.

Redraw:
To make one hand and have a draw for a better hand. Ted made a straight on the turn with a redraw for a flush on the river..
Second or later draws in a draw game with multiple draws.

Represent:
To represent a hand is to play as if you hold it (whether you actually hold it or are bluffing).

Reraise:
Raise after one has been raised. Also coming "over the top".

Ring game:
See ring game.

River:
See river (poker).

River rat:
A player whose hand was dominated from the start, but improves his hand on the river to win the pot. See "suck out".

Rock:
A very tight player (plays very few hands and only continues with strong hands).
A bundle of chips held together with a rubber band, or other token signifying an obligatory live straddle. If the player under the gun has the rock, he must use it to post a live straddle. The winner of the pot collects the rock and is obligated to use it in turn.

Rolled-up trips:
In seven-card stud, three of a kind dealt in the first three cards.

Rounder:
See rounder.

Runner:
A tournament entrant, a contestant.

Runner-runner:
A hand made by hitting two consecutive cards on the turn and river. Also "backdoor". Compare to "bad beat" and "suck out".

Rush:
Winning streak. A player who has won several big pots recently is said to be on a rush.

 

  • S:

Sandbag:
See slow play (poker).

Satellite:
A tournament in which the prize is a free entrance to another (larger) tournament.

Scare card:
A card dealt face up (either to a player in a game such as stud or to the board in a community card game) that appears to create a strong hand for someone. The Jack of spades on the turn was a scare card because it put both flush and straight possibilities on the board.

Scoop:
In high-low split games, to win both the high and the low half of the pot.

Second pair:
In community card poker games, a pair of cards of the second-top rank on the board. Compare bottom pair, top pair.

Sell:
In spread limit poker, to sell a hand is to bet less than the maximum with a strong hand, in the hope that more of your opponents will call the bet.

Semi-bluff:
See semi-bluff.

Set:
Three of a kind, esp. the situation where two of the cards are concealed in the player's hole cards. Compare to "trips".

Set-up:
A deck that has been ordered, usually King to Ace by suit (spades, hearts, clubs and diamonds). In casinos, it is customary to use a set-up deck when introducing a new deck to the table. The set-up is spread face up for the players to demonstrate that all of the cards are present before the first shuffle. Also called to "spade the deck".

Shark:
A professional player.

Shill:
See shill. Compare to "proposition player".

Ship it:
Same as "send it." Phrase sometimes exclaimed by the winner of a big pot.

Shootout:
A poker tournament format where the last remaining player of a table goes on to play the remaining players of other tables. Each table plays independently of the others; that is, there is no balancing as players are eliminated. This format is particularly common in European televised poker programs, including Late Night Poker.

Short stack:
A stack of chips that is relatively small for the stakes being played.

Shorthanded:
A poker game that is played with around six players or less, as opposed to a full ring game, which is usually nine or ten players.

Showdown:
See showdown (poker).

Side pot:
A separate pot created to deal with the situation of one player going "all in". See table stakes.

Sit and go:
A "Sit and Go" is a poker tournament which has no starting time that will start as soon as a set number of players, usually 9 or 10, sign up. Also called sit n' gos and a variety of other similar spellings.

16-way straight draw:
A hand in draw poker such as 6♥ 7♥ 8♠ (Joker), in which any of sixteen cards (4 fours, 4 fives, 4 nines, 4 tens) can fill a straight.

Slow play:
See slow play (poker). Also "sandbag".

Slow roll:
To delay or avoid showing one's hand at showdown, forcing other players to expose their hands first. When done while holding a good hand likely to be the winner, it is considered poor etiquette, because it often gives other players "false hope" that their hands might win before the slow-roller's is exposed.

Small blind:
See blinds.

Small blind special:
A situation in which (assuming no raising) a player is dealt weak hole cards in the small blind, but ends up making the best hand because they got to see a relatively inexpensive flop. Compare to "big blind special".

Smooth call:
See "flat call".

Snow:
To play a worthless hand misleadingly in draw poker in order to bluff.
The worthless hand in question.

Soft-play:
To intentionally go easy on a player (e.g. not betting or raising against him when you usually would).

Speeding:
To play very loose with no identifiable pattern, or to bluff frequently. Also known as speeding around. Compare to "fast".

Spike:
When a flop is spread out, if the first card revealed is the card an underdog needs, they spike that card. More loosely, if any of the flop cards help you, then you spike it. I had Q9 to my opponent's pocket jacks, but I spiked a queen on the flop to take the lead.

Splash the pot:
To throw one's chips in the pot in a disorderly fashion. Not typically allowed, because the dealer can't tell how much has been bet.

Split:
See split (poker) and high-low split.

Split two pair:
In community card poker, a two pair hand, with each pair made of one of your hole cards, and one community card.

Spread:
The range between a table's minimum and maximum bets.

Spread-limit:
A form of limit poker where the bets and raises can be between a minimum and maximum value. The spread may change between rounds.

Stack:
A collection of 20 poker chips of the same denomination, usually arranged in an orderly column.

Stacked deck:
See cold deck.

Stakes:
The definition of the amount one buys in for and can bet. For example, a "low stakes" game might be a $10 buy-in with a $1 maximum raise.

Stand pat:
In draw poker, playing the original hand using no draws, either as a bluff or in the belief it is the best hand.

Starting hand:
See starting hand.

Steal:
See steal (poker).

Steam:
Act of playing recklessly when one is frustrated. Compare to "tilt".

Stop and go:
Stop and go or stop 'n' go is when a player bets into another player who has previously raised or otherwise shown aggression. Example: On the flop, Bill bets into Tom, Tom raises, and Bill just calls. On the turn, Bill bets into Tom again. Bill has just pulled a stop 'n' go play.
Another version of the "stop and go" is in tournament poker when a player raises pre-flop with the intention of going all in after the flop regardless of the cards that fall. This is typically done when the blinds are high and every chip becomes vital.

Straddle bet:
See straddle bets.

Straight:
Poker hand: see straight. When used with an amount, indicates that the speaker is referring to the total bet, versus the amount being raised. Alice bets twenty. Bob raises to fifty straight. Also "altogether" or "all day".

Straight flush:
See straight flush.

Strategy card:
A wallet sized card that is commonly used to help with poker strategies in online and casino games.

String bet:
To call with one motion and raise with another, or to reach for more chips in the middle of laying a bet/raise without stating the intended amount. String bets are prohibited in public cardroom rules. Compare to "forward motion".

Structured:
A structured betting system is one where the spread of the bets may change from round to round.

Stuck:
Having lost money. I'm stuck $300 right now.

Stud:
A variant of poker. See stud poker. A card dealt face up in Stud poker.

Suck out:
To draw a winning hand despite poor odds.

Sucker straight:
In community card poker variants, a straight completed on the low end of the possible straight on the board. Compare to "idiot end, ignorant end".

Suited:
Having the same suit. See card suits.

Suited connectors:
See suited connectors.

Super satellite:
A multi-table poker tournament in which the prize is a free entrance to a satellite tournament or a tournament in which all the top finishers gain entrance to a larger tournament.

 

  • T:

Table stakes:
See table stakes.

Tell:
See tell (poker).

Third man walking:
A player who gets up from his seat in a cash game, after two other players are already away from the table, is referred to as the "third man walking". In a casino with a "third man walking rule", this player may be required to return to his seat within 10 minutes, or one rotation of the deal around the table, or else his seat in the game will be forfeited if there is a waiting list for the game.

Throwing a party:
A player who is playing like a fool and gambling all of their money away is said to be throwing a party.

Three of a kind:
See three of a kind. Also "trips", "set".

Three pair:
In a seven card game, such as seven card stud or Texas hold 'em, it is possible for a player to have 3 pairs, although a player can only play two of them as part of a standard 5-card poker hand. This situation may jokingly be referred to as a player having a hand of three pair. Note that in Omaha, it is possible to "have" 4 pair in the same manner.

Tight:
See loose/tight play. Compare to "loose", "aggressive", "passive".

Tilt:
See tilt (poker). Compare to "steam".

To go:
A term used to describe the amount that a player is required to call in order to stay in the hand, "Alice was deciding whether to call now it was $50 to go."

Toke:
In a brick and mortar casino, a toke is a "tip" given to the dealer by the winner of the pot. Tokes often represent a large percentage of a dealer's income.

Top pair:
In community card poker games, top pair is a pair of the same rank as the highest ranking card on the board. Compare second pair, bottom pair.

Top two:
A split two pair, matching the highest-ranking two flop cards.

Trey:
A 3-spot card. Casino personnel refer to the 3♣ as the "trey of clubs".

Trips:
When one of a players hole cards in hold 'em connects with two cards on the board to make three of a kind. This differs from a set where three of a kind is made when a pocket pair connects with one card on the flop to make three of a kind. Three of a kind. Compare to "set".

Turn:
See turn (poker).

12-way straight draw:
A hand in draw poker such as 6♥ 7♥ (Joker) 9♣, in which any of twelve cards (4 fives, 4 eights, 4 tens) can fill a straight.

 

  • U:

Under the gun:
The playing position to the direct left of the blinds in Texas hold 'em or Omaha . The player who is under the gun must act first on the first round of betting.

Underdog:
An underdog or dog is a player with a smaller chance to win than another specified player. Frequently used when the exact odds are expressed. Harry might have been bluffing, but if he really had the king, my hand was a 4-to-1 dog, so I folded.

Underfull:
In a community card game, a full house that is one of the lowest full houses possible. For example: in Texas hold 'em, a player holding a pair of deuces with a final board of 2A33Q holds an underfull (Deuces full of Treys). The highest possible full house is Aces full of Treys. Also "underboat".

Up:
When used with a card rank to describe a poker hand, refers to two pair with the named card being the higher pair. For example, a hand of QQ885 might be called "queens up".

Up and down straight draw:
An open ended straight draw. Also called an 'up and down' or an 'up and down draw'.

Upcard:
See upcard.

Up the ante:
Increase the stake. Also commonly used outside the context of poker.

 

  • V:

Value bet:
See value (poker).

Vig, vigorish:
The rake. See vigorish.

vnh:
Abbreviation for "very nice hand", used in online poker chat.

  • W:

Wake up:
To "wake up with a hand" means to discover a strong starting hand, often when there has already been action in front of the player.

Walk:
A walk is the situation where all players fold to the big blind.

Wash:
To mix the deck by spreading the cards face down on the table and mixing them up. A dealer may wash the deck before shuffling.

Weak ace:
An ace with a low kicker (e.g. four). Also "small ace," "soft ace," "ace-rag."

Whale:
A very high-stakes player

Wheel:
A 5-high straight, with the Ace playing low. See wheel.

Whipsaw:
When a player is caught in the middle between two raisers and must call each bet because of the pot odds. Compare to "crossfire".

Wild card:
See wild card (poker). Compare to bug (poker).
Window card:
An upcard in stud poker. The first window card in stud is called the "door card".

Wired pair:
A "pocket pair".

Wrap:
In Omaha, the term for an open ended straight that consists of two board cards and three or four cards from a player's hand. An example would be a player holding 345A with the board 67K is said to have a "wrap" as any 3, 4, or 5, or 8 will make a straight. A hand of 4589 would also be a wrap draw, but would often be referred to as a "big wrap" due to twenty cards making the straight as opposed to thirteen in the first example.

 

  • Z:

Z-game:
The lowest-stakes game in the house.

 

◄Previous


  Poker History
  Poker Facts
  Poker Winners
  Poker Information

Poker Tournaments
Information:

SPORTS EVENTS:


SPORTS BETTING:

 


Copyright © 2008. Sports Betting InstantActionSports.com. All rights reserved.
MLB Baseball Betting Lines. IAS Sportsbook.

      HOME   PROMOTIONS   CASINO   SPORTS CALENDAR   BANKING   ABOUT US   RULES   LOYALTY    LINKS   CONTACT US

©2007 INSTANT ACTION SPORTS BETTING LINES